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Spell
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Cleric Spell List
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Create Greater Undead
Caster Level(s): Cleric 8
Innate Level: 8
School: Necromancy
Descriptor(s): Evil
Component(s): Verbal, Somatic
Range: Short
Area of Effect / Target:
Duration: 24 Hours
Additional Counter Spells: Sunbeam
Save: None
Spell Resistance: None
The caster brings a powerful undead creature into being. The type of
undead is based upon the caster's level:
Under level 15: Vampire
Level 16-17: Doom knight
Level 18-19: Lich
Level 20: Greater mummy
Fire Storm
Caster Level(s): Cleric 8, Druid 7
Innate Level: 7
School: Evocation
Descriptor(s): Fire
Component(s): Verbal, Somatic
Range: Personal
Area of Effect / Target: Colossal
Duration: Instant
Additional Counter Spells:
Save: Reflex 1/2
Spell Resistance: Yes
Everything within this spell's area of effect is inundated with a rain
of fire. All those caught in the cataclysm take 1d6 points of damage per
caster level (to a maximum of 20d6). Half of the damage is divine and
the other half is fire-based. All creatures within 5 feet of the caster
are protected from the spell's effects.
Mass Heal
Caster Level(s): Cleric 8, Druid 9
Innate Level: 8
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Large
Duration: Instant
Additional Counter Spells:
Save: None
Spell Resistance: Yes
All allies within the area of effect are restored to full Hit Points.
Healing spells have a reverse effect on undead, harming instead of
healing them (undead are reduced to 1d4 Hit Points with this spell).
Summon Creature VIII
Caster Level(s): Cleric 8, Druid 8, Wizard / Sorcerer 8
Innate Level: 8
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Short
Area of Effect / Target: Point
Duration: 24 Hours
Additional Counter Spells:
Save: None
Spell Resistance: No
The caster summons a random greater elemental to be a faithful and loyal
servant.
Sunbeam
Caster Level(s): Cleric 8, Druid 8
Innate Level: 8
School: Evocation
Descriptor(s):
Component(s): Verbal, Somatic
Range: Medium
Area of Effect / Target: Colossal
Duration: 3 Rounds
Additional Counter Spells: Create Greater Undead
Save: Reflex Negates
Spell Resistance: Yes
The caster summons a globe of divine radiance to blind and burn those
within the area of effect. Undead take 1d6 points of divine damage per
caster level, to a maximum of 20d6. All other monster types take 3d6
points of divine damage, and are blinded for 3 rounds. A successful
Reflex save halves the damage for undead and voids blindness for others.
Aura versus Alignment
Caster Level(s): Cleric 8
Innate Level: 8
School: Abjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Personal
Area of Effect / Target: Caster
Duration: 1 Round / Level
Additional Counter Spells:
Save: Will, Special
Spell Resistance: Yes
When this spell is cast, the caster chooses to be protected from either
good or evil. He receives a +4 deflection bonus to Armor Class, immunity
to mind-affecting spells and spell-like abilities used by creatures of
the chosen alignment, and spell resistance 25 against spells cast by
creatures of the chosen alignment. Creatures of the chosen alignment
also take 6 + 1d8 damage each time they successfully strike the Cleric.