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Spell
List |
Druid Spell List
Level 0
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Cure Serious Wounds
Caster Level(s): Bard 3, Cleric 3, Druid 4, Paladin 4, Ranger 4
Innate Level: 4
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: Instant
Additional Counter Spells: Ghoul Touch
Save: Will 1/2
Spell Resistance: Yes
The target creature is healed for 3d8 points of damage, +1 point per
caster level (to a maximum of +15). Healing spells have a reverse effect
on undead, harming instead of healing them. A successful touch attack
must first be made when this spell is used against undead.
Dispel Magic
Caster Level(s): Bard 3, Cleric 3, Druid 4, Paladin 3, Wizard / Sorcerer
3
Innate Level: 3
School: Abjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Medium
Area of Effect / Target: Single or Colossal
Duration: Instant
Additional Counter Spells:
Save: None
Spell Resistance: Yes
This spell attempts to strip all magical effects from a single target.
It can also target a group of creatures, attempting to remove the most
powerful spell effect from each creature. To remove an effect, the
caster makes a dispel check of 1d20 +1 per caster level (to a maximum of
+10) against a DC of 11 + the spell effect's caster level.
Flame Strike
Caster Level(s): Cleric 5, Druid 4
Innate Level: 4
School: Evocation
Descriptor(s): Fire
Component(s): Verbal, Somatic
Range: Medium
Area of Effect / Target: Medium
Duration: Instant
Additional Counter Spells:
Save: Reflex 1/2
Spell Resistance: Yes
A pillar of flame engulfs all within the area of effect, inflicting 1d6
points of damage per caster level (to a maximum of 15d6). Half of the
damage caused by the spell is divine and the other half is fire-based.
Enemies are struck by both damage types, while allies are struck only by
the fire damage.
Freedom of Movement
Caster Level(s): Cleric 4, Druid 4, Paladin 4, Ranger 4
Innate Level: 4
School: Abjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Medium
Area of Effect / Target: Single
Duration: 1 Turn / Level
Additional Counter Spells: Web
Save: None
Spell Resistance: No
The target creature becomes immune to paralysis, slow, and entanglement
spells and effects.
Hold Monster
Caster Level(s): Bard 4, Druid 4, Wizard / Sorcerer 5
Innate Level: 4
School: Enchantment
Descriptor(s):
Component(s): Verbal, Somatic
Range: Medium
Area of Effect / Target: Single
Duration: 1 Round / Level
Additional Counter Spells: Freedom of Movement
Save: Will Negates
Spell Resistance: Yes
The target monster is paralyzed for the duration of the spell.
Stone Skin
Caster Level(s): Druid 4, Wizard / Sorcerer 4
Innate Level: 4
School: Abjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: 1 Hour / Level
Additional Counter Spells:
Save: Harmless
Spell Resistance: No
This spell grants the target creature damage reduction 10/+5. The spell
absorbs 10 points of melee damage per caster level, to a maximum of 100,
before collapsing.
Summon Creature IV
Caster Level(s): Bard 4, Cleric 4, Druid 4, Ranger 4, Wizard / Sorcerer
4
Innate Level: 4
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Short
Area of Effect / Target: Point
Duration: 24 Hours
Additional Counter Spells:
Save: None
Spell Resistance: No
The caster summons a dire spider to be a faithful and loyal servant.