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Spell
List |
Druid Spell List
Level 0
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Call Lightning
Caster Level(s): Druid 3
Innate Level: 3
School: Evocation
Descriptor(s): Electricity
Component(s): Verbal, Somatic
Range: Long
Area of Effect / Target: Large
Duration: Instant
Additional Counter Spells:
Save: Reflex 1/2
Spell Resistance: Yes
A bolt of lightning strikes the selected target and arcs to all enemies
within the area of effect, doing 1d6 points of electrical damage per
caster level, to a maximum of 10d6.
Contagion
Caster Level(s): Cleric 3, Druid 3, Wizard / Sorcerer 4
Innate Level: 3
School: Necromancy
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: Instant
Counter Spells: Remove Disease
Save: Fortitude Negates
Spell Resistance: Yes
The target creature is struck down with one of the following
debilitating diseases, randomly chosen: Blinding Sickness, Cackle Fever,
Mind Fire, Red Ache, Shakes, or Slimy Doom.
Cure Moderate Wounds
Caster Level(s): Bard 2, Cleric 2, Druid 3, Paladin 3, Ranger 3
Innate Level: 2
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: Instant
Additional Counter Spells: Ghoul Touch
Save: Will 1/2
Spell Resistance:
The target creature is healed for 2d8 points of damage, +1 point per
caster level (to a maximum of +10). Healing spells have a reverse effect
on undead, harming instead of healing them. A successful touch attack
must first be made when this spell is used against undead.
Dominate Animal
Caster Level(s): Druid 3
Innate Level: 3
School: Enchantment
Descriptor(s): Mind-Affecting
Component(s): Verbal, Somatic
Range: Medium
Area of Effect / Target: Single
Duration: 3 Rounds, +1 / Level
Additional Counter Spells: Clarity
Save: Will Negates
Spell Resistance: Yes
The target animal temporarily becomes a faithful and loyal servant of
the caster.
Neutralize Poison
Caster Level(s): Bard 4, Cleric 4, Druid 3, Paladin 4, Ranger 3
Innate Level: 3
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: Instant
Additional Counter Spells: Poison
Save: Harmless
Spell Resistance: No
A target creature has all traces of poison removed from their system.
Poison
Caster Level(s): Cleric 4, Druid 3
Innate Level: 3
School: Necromancy
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: Instant
Additional Counter Spells: Neutralize Poison
Save: Fortitude Negates
Spell Resistance: Yes
If the caster succeeds at a melee touch attack, the target must make a
Fortitude save or suffer the effects of Blue Whinnis poison (-1
Constitution and target is unconscious for 1 turn).
Protection from Elements
Caster Level(s): Cleric 3, Druid 3, Ranger 2, Wizard / Sorcerer 3
Innate Level: 2
School: Abjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: 24 Hours
Additional Counter Spells:
Save: Harmless
Spell Resistance: No
The target creature gains damage resistance 30/- against all elemental
forms of damage. The spell ends after absorbing 40 points of damage from
any single elemental type.
Remove Disease
Caster Level(s): Bard 3, Cleric 3, Druid 3, Ranger 3
Innate Level: 3
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: Instant
Additional Counter Spells: Contagion
Save: Harmless
Spell Resistance: No
All diseases and disease effects are removed from the target creature.
Summon Creature III
Caster Level(s): Bard 3, Cleric 3, Druid 3, Ranger 3, Wizard / Sorcerer
3
Innate Level: 3
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Short
Area of Effect / Target: Point
Duration: 24 Hours
Additional Counter Spells:
Save: None
Spell Resistance: No
The caster summons a dire wolf to be a faithful and loyal servant.