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Spell
List |
Paladin Spell List
Level 1
Level 2
Level 3
Level 4
Resistance
Caster Level(s): Bard 0, Cleric 0, Druid 0, Paladin 1, Wizard / Sorcerer
0
Innate Level: 0
School: Abjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: 2 Turns
Additional Counter Spells:
Save: Harmless
Spell Resistance: No
Grants the target creature a +1 bonus to all saving throws.
Virtue
Caster Level(s): Cleric 0, Druid 0, Paladin 1
Innate Level: 0
School: Transmutation
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: 1 Turn / Level
Additional Counter Spells:
Save: Harmless
Spell Resistance: No
The target creature gains 1 temporary hit point above his maximum total.
Cure Light Wounds
Caster Level(s): Bard 1, Cleric 1, Druid 1, Paladin 1, Ranger 1
Innate Level: 1
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: Instant
Additional Counter Spells: Ghoul Touch
Save: Will 1/2
Spell Resistance: Yes
The target creature is healed for 1d8 points of damage, +1 point per
caster level (to a maximum of +5). Healing spells have a reverse effect
on undead, harming instead of healing them. A successful touch attack
must first be made when this spell is used against undead.
Endure Elements
Caster Level(s): Cleric 1, Druid 1, Paladin 1, Wizard / Sorcerer 1
Innate Level: 2
School: Abjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: 24 Hours
Additional Counter Spells:
Save: Harmless
Spell Resistance: No
The target creature gains damage resistance 10/- against all elemental
forms of damage. The spell ends after absorbing 20 points of damage from
any single elemental type.
PROTECTION FROM ALIGNMENT
Caster Level(s): Bard 1, Cleric 1, Paladin 1, Wizard / Sorcerer 1
Innate Level: 1
School: Abjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: 1 Hour / Level
Additional Counter Spells:
Save: Harmless
Spell Resistance: No
When this spell is cast, the caster chooses a target to be protected
from either good or evil. The target receives a +2 deflection bonus to
Armor Class, +2 to all saving throws, and immunity to any mind-affecting
spells and spell-like abilities used by creatures of the chosen
alignment.
Bless
Caster Level(s): Cleric 1, Paladin 1
Innate Level: 1
School: Enchantment
Descriptor(s): Mind-Affecting
Component(s): Verbal, Somatic
Range: Long
Area of Effect / Target: Gargantuan
Duration: 1 Turn / Level
Additional Counter Spells: Doom
Save: Harmless
Spell Resistance: No
All allies within the area of effect gain a +1 bonus to attack and
damage, along with a +1 on Will saves against fear.