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 Spell List

Druid Spell List

Level 0

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Level 4

Level 5

Level 6

Level 7

Level 8

Level 9

Energy Buffer

Caster Level(s): Bard 6, Druid 6, Sorcerer / Wizard 5
Innate Level: 5
School: Abjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Caster
Duration: 1 Turn / Caster Level
Additional Counter Spells:
Save: Harmless
Spell Resistance: No

The target creature gains damage resistance 40/- against all elemental forms of damage. The spell ends after absorbing 60 points of damage from any single elemental type.



Greater Dispelling

Caster Level(s): Bard 5, Cleric 6, Druid 6, Wizard / Sorcerer 6
Innate Level: 6
School: Abjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Medium
Area of Effect / Target: Single or Colossal
Duration: Instant
Additional Counter Spells:
Save: None
Spell Resistance: Yes

Greater Dispelling attempts to strip all magical effects from a single target. It can also target a group of creatures, attempting to remove the most powerful spell effect from each creature. To remove an effect, the caster makes a dispel check of 1d20, +1 per caster level (to a maximum of +15) against a DC of 11 + the spell effect's caster level.



Greater Stone skin
Caster Level(s): Druid 6, Wizard / Sorcerer 6
Innate Level: 6
School: Transmutation
Descriptor(s):
Component(s): Verbal, Somatic
Range: Personal
Area of Effect / Target: Caster
Duration: 1 Hour / Level
Additional Counter Spells:
Save: Harmless
Spell Resistance: No

Grants the caster a damage reduction of 20/+5. The spell absorbs 10 points of melee damage per caster level, to a maximum of 150, before fading.



Healing Circle

Caster Level(s): Bard 5, Cleric 5, Druid 6
Innate Level: 5
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Personal
Area of Effect / Target: Medium
Duration: Instant
Additional Counter Spells: Circle of Doom
Save: Fortitude 1/2
Spell Resistance: Yes

All friendly creatures within the area of effect are healed for 1d8 Hit Points, +1 point per caster level. Healing spells have a reverse effect when used on undead, harming instead of healing them.



Regeneration

Caster Level(s): Cleric 7, Druid 6
Innate Level: 7
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: 1 Round / Caster Level
Additional Counter Spells:
Save: Harmless
Spell Resistance: No

For the duration of the spell, the target creature gains the ability to regenerate 6 Hit Points every round.



Summon Creature VI

Caster Level(s): Bard 6, Cleric 6, Druid 6, Wizard / Sorcerer 6
Innate Level: 6
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Short
Area of Effect / Target: Point
Duration: 24 Hours
Additional Counter Spells:
Save: None
Spell Resistance: No

The caster summons a dire tiger to be a faithful and loyal servant.