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 Spell List

Cleric Spell List

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Level 8

Level 9

Greater Dispelling

Caster Level(s): Bard 5, Cleric 6, Druid 6, Wizard / Sorcerer 6
Innate Level: 6
School: Abjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Medium
Area of Effect / Target: Single or Colossal
Duration: Instant
Additional Counter Spells:
Save: None
Spell Resistance: Yes

Greater Dispelling attempts to strip all magical effects from a single target. It can also target a group of creatures, attempting to remove the most powerful spell effect from each creature. To remove an effect, the caster makes a dispel check of 1d20, +1 per caster level (to a maximum of +15) against a DC of 11 + the spell effect's caster level.

Summon Creature VI
Caster Level(s): Bard 6, Cleric 6, Druid 6, Wizard / Sorcerer 6
Innate Level: 6
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Short
Area of Effect / Target: Point
Duration: 24 Hours
Additional Counter Spells:
Save: None
Spell Resistance: No

The caster summons a dire tiger to be a faithful and loyal servant.

Blade Barrier
Caster Level(s): Cleric 6
Innate Level: 6
School: Evocation
Descriptor(s):
Component(s): Verbal, Somatic
Range: Medium
Area of Effect / Target: Wall 30 ft Long
Duration: 1 Round / Level
Additional Counter Spells:
Save: None
Spell Resistance: Yes

Blade Barrier brings into being a 30-ft long and 3-ft wide wall of stabbing blades. All those passing through the wall take 1d6 points of damage per caster level.

Control Undead
Caster Level(s): Wizard / Sorcerer 7
Innate Level: 7
School: Necromancy
Descriptor(s):
Component(s): Verbal, Somatic
Range: Short
Area of Effect / Target: Huge
Duration: 1 Hour / Level
Additional Counter Spells: Sunbeam
Save: Will Negates
Spell Resistance: Yes

A single undead creature with up to 2 Hit Dice per caster level falls under the caster's control unless it makes a successful Will save.

Create Undead
Caster Level(s): Cleric 6, Wizard / Sorcerer 8
Innate Level:
School: Necromancy
Descriptor(s): Evil
Component(s): Verbal, Somatic
Range: Short
Area of Effect / Target:
Duration: 24 Hours
Additional Counter Spells: Sunbeam
Save: None
Spell Resistance: None

The caster brings an undead creature into being. The type of undead is based upon the caster's level:
Under level 11: Ghoul
Level 12-13: Ghast
Level 14-15: Wight
Level 16 and over: Spectre

Harm
Caster Level(s): Cleric 6, Druid 7
Innate Level: 6
School: Necromancy
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: Instant
Additional Counter Spells: Heal
Save: None
Spell Resistance: Yes

If the caster makes a successful melee touch attack, Harm uses negative energy to reduce the target creature to 1d4 Hit Points. This spell has a reverse effect on undead, healing the targeted undead to full health instead of harming it.

Heal
Caster Level(s): Cleric 6, Druid 7
Innate Level: 6
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: Instant
Additional Counter Spells: Harm
Save: None
Spell Resistance: Yes

The target of Heal is restored to full Hit Points. Healing spells have a reverse effect when used on undead, harming instead of healing them (undead are reduced to 1d4 Hit Points with this spell). A successful touch attack must first be made when this spell is used against undead.