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 Spell List

Cleric Spell List

Level 0

Level 1

Level 2

Level 3

Level 4

Level 5

Level 6

Level 7

Level 8

Level 9

Create Greater Undead
Caster Level(s): Cleric 8
Innate Level: 8
School: Necromancy
Descriptor(s): Evil
Component(s): Verbal, Somatic
Range: Short
Area of Effect / Target:
Duration: 24 Hours
Additional Counter Spells: Sunbeam
Save: None
Spell Resistance: None

The caster brings a powerful undead creature into being. The type of undead is based upon the caster's level:
Under level 15: Vampire
Level 16-17: Doom knight
Level 18-19: Lich
Level 20: Greater mummy

Fire Storm
Caster Level(s): Cleric 8, Druid 7
Innate Level: 7
School: Evocation
Descriptor(s): Fire
Component(s): Verbal, Somatic
Range: Personal
Area of Effect / Target: Colossal
Duration: Instant
Additional Counter Spells:
Save: Reflex 1/2
Spell Resistance: Yes

Everything within this spell's area of effect is inundated with a rain of fire. All those caught in the cataclysm take 1d6 points of damage per caster level (to a maximum of 20d6). Half of the damage is divine and the other half is fire-based. All creatures within 5 feet of the caster are protected from the spell's effects.

Mass Heal
Caster Level(s): Cleric 8, Druid 9
Innate Level: 8
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Large
Duration: Instant
Additional Counter Spells:
Save: None
Spell Resistance: Yes

All allies within the area of effect are restored to full Hit Points. Healing spells have a reverse effect on undead, harming instead of healing them (undead are reduced to 1d4 Hit Points with this spell).

Summon Creature VIII
Caster Level(s): Cleric 8, Druid 8, Wizard / Sorcerer 8
Innate Level: 8
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Short
Area of Effect / Target: Point
Duration: 24 Hours
Additional Counter Spells:
Save: None
Spell Resistance: No

The caster summons a random greater elemental to be a faithful and loyal servant.

Sunbeam
Caster Level(s): Cleric 8, Druid 8
Innate Level: 8
School: Evocation
Descriptor(s):
Component(s): Verbal, Somatic
Range: Medium
Area of Effect / Target: Colossal
Duration: 3 Rounds
Additional Counter Spells: Create Greater Undead
Save: Reflex Negates
Spell Resistance: Yes

The caster summons a globe of divine radiance to blind and burn those within the area of effect. Undead take 1d6 points of divine damage per caster level, to a maximum of 20d6. All other monster types take 3d6 points of divine damage, and are blinded for 3 rounds. A successful Reflex save halves the damage for undead and voids blindness for others.

Aura versus Alignment
Caster Level(s): Cleric 8
Innate Level: 8
School: Abjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Personal
Area of Effect / Target: Caster
Duration: 1 Round / Level
Additional Counter Spells:
Save: Will, Special
Spell Resistance: Yes

When this spell is cast, the caster chooses to be protected from either good or evil. He receives a +4 deflection bonus to Armor Class, immunity to mind-affecting spells and spell-like abilities used by creatures of the chosen alignment, and spell resistance 25 against spells cast by creatures of the chosen alignment. Creatures of the chosen alignment also take 6 + 1d8 damage each time they successfully strike the Cleric.